using System.Collections.Generic;
using System.IO;
using System.Text;
using UnityEngine;
using Yoozoo.Core.Extensions.CSharp;

namespace Gameplay.PVE.Effect
{
    public class PveEffectAdjuster : MonoBehaviour
    {
        public GameObject effect;
        public Animator animator;

        void Start()
        {
            animator = GetComponent<Animator>();
        }
    }
}
